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Welcome to the New Zealand Xfire Hub for BBC2 players.

As we lead up to the release of the game and as new information regarding the game published, this site will try to bring you the latest news.

Once the game hits the stores - xfire will be the place to see and meet other players to hook into good gaming action.

sign up to enjoy.
http://www.xfire.com/clans/nzbbc2/
Gameplay Hours
# Game Past 7 Days Total
1 Battlefield 2 Battlefield 2 3 hours 79 hours
2 Call of Duty 4: Modern Warfare Multiplayer Call of Duty 4: Modern Warfare Multiplayer < 1 hour 164 hours
3 Left 4 Dead Left 4 Dead - -
4 Battlefield 2142 Battlefield 2142 27 hours 65 hours
Overall Hours 30 hours 309 hours
Clan News
Battlefield BC 2 Multiplayer Beta Coming Soon
It's a great day for PS3 owners today, as DICE, the Swedish game studio behind the always entertaining Battlefield series, has announced that the first multiplayer beta for its upcoming Battlefield Bad Company 2 is coming November 19, exclusively for the Sony console. The multiplayer beta will include a new map, Arica Harbour, and one new game mode, Rush, for up to 24 players to play. (The full game, due out in March 2010, will feature four multiplayer modes.) This map is said to feature a balance of vehicle and infantry combat, with the American forces attacking a Russian army base and moving through a desert town on its way towards trying to overtake the Arica Harbor.

PC and Xbox 360 fans? Yeah, we hear you. We're crying a little inside, too. But don't despair completely: Your turn shall come. DICE will be inviting PC gamers to participate in an open beta in December, while another multiplayer demo for all platforms is due to arrive early next year. Actually PC gamers shouldn't do much but...
2009-11-17 8:02 PM PST by wasab1nz
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Frostbite Engine
Frostbite Engine is a game engine created by EA Digital Illusions CE (DICE), developers of the Battlefield series, for Battlefield: Bad Company, Battlefield 1943, and Battlefield: Bad Company 2 and the new FPS Frostbite. Some of its known features include the ability to render (92%) destructible environments.

Here's quite a good little example of the engine.
http://developer.amd.com/assets/Andersson-Tatarchuk-FrostbiteRenderingArchitecture(GDC07_AMD_Session).pdf

Built from the ground up for Xbox 360 and Playstation 3, Multi-core PCs with Direct3D 10 along with SM 4.0 and designed to be used in future DICE games. As time progresses advancements to the engine will continue.

Terrain Rendering System
Long view distance with true horizon
32x32 km visible, 2x2 – 4x4 playable
Ground destruction
High detail up close
Very high detail in a distance
Low memory usage
Multiple high-res heightfield textures
Easy destruction of buildings
Fixed grid LOD with vertex texture fetch...
2009-03-17 1:40 PM PDT by wasab1nz
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DICE Announces Battlefield: Bad Company 2
"quoted from Battlefield.com"

http://www.battlefield.ea.com/battlefield/bf/battlefieldnewsdetail.aspx?site_id=B8KOM4UD-5RHY-7JEIWHPH&storyid=37777


DICE today announced Battlefield: Bad Company 2™, the sequel to last year’s blockbuster title. In this installment, the Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game. To get ready for the assault this winter, players can prepare for action in Battlefield 1943™, an all-new multiplayer game available this summer via PlayStation®Store, Xbox LIVE™ Marketplace and on the PC.

In Battlefield: Bad Company 2, the ‘B’ company fight their way through snowy mountaintops, dense jungles and dusty villages. With a heavy arsenal of deadly weapons and a slew of vehicles to aid them, the crew set off on...
2009-02-18 7:08 PM PST by wasab1nz
View entry - views: 50
 
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